In development
Right of Way
A transportation strategy game about moving more people with less traffic, cost, and pollution.
The premise
You inherit a city with congestion, limited money, and competing demands. Reshape its transportation network, then watch how people change routes and modes in response.
The goal is not to maximize car speed. It is to move people efficiently, affordably, and sustainably—and make the trade-offs visible.
What the player does
- Inspect live movement through the city and identify the places where the network is failing.
- Compare roads, bridges, highways, signals, transit, cycling, walking, and land-use changes.
- Build within a limited budget while construction, street space, and political choices constrain the answer.
- Measure delay, people moved, cost, and emissions before deciding what to change next.
Still being built
Right of Way is in active development and has no public build yet. The interface above shows the intended product direction rather than a current release.
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